Dungeon

The game provides a list of dungeons with the level of difficulty and possible rewards. Dungeons are unlocked as the hero reaches the required level.

dunge

Every dungeon is different:

  • The amount of experience and gold you get for passing.
  • Type of alchemical material and its quantity.
  • The probability of finding gear that matches the level of the dungeon.
  • The time it takes to clear a dungeon. The higher the level of the dungeon, the more time is required, but the rewards are greater.

Equipment found in dungeons is always superior to similarly leveled equipment created at a blacksmith's or tailor's store or bought at a store.

To start the walkthrough, simply select a dungeon and activate the portal.

Starting a dungeon run consumes 5 energy.

During the dungeon, the hero cannot travel the world, mine resources, hunt or participate in battles outside the dungeon. You can return to other activities only after the dungeon is completely cleared or left early.

If your hero is having trouble with gold or equipment, making it harder to clear locations, dungeons are a great way to improve your level, stats, and get more powerful equipment. Completing dungeons will provide you with resources and items that will help you tackle future challenges.